int boja = 255; int smer = 1; void setup() { size(160, 160); frameRate(120); ellipseMode(RADIUS); smooth(); strokeWeight(4); } void draw() { background(255 - boja); noFill(); stroke(color(boja)); ellipse(80, 80, 60, 60);//rect(30, 30, 100, 100); if ((boja > 0) && (boja < 255)) boja += smer; else if (boja == 255) { boja = 254; smer = -1; } else if (boja == 0) { boja = 1; smer = 1; } }